| add(Object &&object, const ObjectId &id) | sgui::ObjectPool< Object, ObjectId > | |
| add(const Object &object, const ObjectId &id) | sgui::ObjectPool< Object, ObjectId > | |
| begin() | sgui::ObjectPool< Object, ObjectId > | inline |
| begin() const | sgui::ObjectPool< Object, ObjectId > | inline |
| changeId(const ObjectId &oldId, const ObjectId &newId) | sgui::ObjectPool< Object, ObjectId > | |
| clear() | sgui::ObjectPool< Object, ObjectId > | |
| emplace(const ObjectId &id, ObjectArgs &&... constructorArgs) | sgui::ObjectPool< Object, ObjectId > | |
| empty() const | sgui::ObjectPool< Object, ObjectId > | |
| end() | sgui::ObjectPool< Object, ObjectId > | inline |
| end() const | sgui::ObjectPool< Object, ObjectId > | inline |
| get(const ObjectId &object) | sgui::ObjectPool< Object, ObjectId > | |
| get(const ObjectId &object) const | sgui::ObjectPool< Object, ObjectId > | |
| has(const ObjectId &object) const | sgui::ObjectPool< Object, ObjectId > | |
| ids() const | sgui::ObjectPool< Object, ObjectId > | |
| ObjectPool()=default | sgui::ObjectPool< Object, ObjectId > | |
| ObjectPool(ObjectPool< Object, ObjectId > &&rhs) | sgui::ObjectPool< Object, ObjectId > | |
| ObjectPool(const ObjectPool< Object, ObjectId > &rhs) | sgui::ObjectPool< Object, ObjectId > | |
| operator=(ObjectPool< Object, ObjectId > &&rhs) | sgui::ObjectPool< Object, ObjectId > | |
| operator=(const ObjectPool< Object, ObjectId > &rhs) | sgui::ObjectPool< Object, ObjectId > | |
| remove(const ObjectId &object) | sgui::ObjectPool< Object, ObjectId > | |
| reserve(const size_t amount) | sgui::ObjectPool< Object, ObjectId > | |
| size() const | sgui::ObjectPool< Object, ObjectId > | |