Smolgui
Immediate gui library based on SFML
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sgui::ObjectPool< Object, ObjectId > Member List

This is the complete list of members for sgui::ObjectPool< Object, ObjectId >, including all inherited members.

add(Object &&object, const ObjectId &id)sgui::ObjectPool< Object, ObjectId >
add(const Object &object, const ObjectId &id)sgui::ObjectPool< Object, ObjectId >
begin()sgui::ObjectPool< Object, ObjectId >inline
begin() constsgui::ObjectPool< Object, ObjectId >inline
changeId(const ObjectId &oldId, const ObjectId &newId)sgui::ObjectPool< Object, ObjectId >
clear()sgui::ObjectPool< Object, ObjectId >
emplace(const ObjectId &id, ObjectArgs &&... constructorArgs)sgui::ObjectPool< Object, ObjectId >
empty() constsgui::ObjectPool< Object, ObjectId >
end()sgui::ObjectPool< Object, ObjectId >inline
end() constsgui::ObjectPool< Object, ObjectId >inline
get(const ObjectId &object)sgui::ObjectPool< Object, ObjectId >
get(const ObjectId &object) constsgui::ObjectPool< Object, ObjectId >
has(const ObjectId &object) constsgui::ObjectPool< Object, ObjectId >
ids() constsgui::ObjectPool< Object, ObjectId >
ObjectPool()=defaultsgui::ObjectPool< Object, ObjectId >
ObjectPool(ObjectPool< Object, ObjectId > &&rhs)sgui::ObjectPool< Object, ObjectId >
ObjectPool(const ObjectPool< Object, ObjectId > &rhs)sgui::ObjectPool< Object, ObjectId >
operator=(ObjectPool< Object, ObjectId > &&rhs)sgui::ObjectPool< Object, ObjectId >
operator=(const ObjectPool< Object, ObjectId > &rhs)sgui::ObjectPool< Object, ObjectId >
remove(const ObjectId &object)sgui::ObjectPool< Object, ObjectId >
reserve(const size_t amount)sgui::ObjectPool< Object, ObjectId >
size() constsgui::ObjectPool< Object, ObjectId >