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Smolgui
Immediate gui library based on SFML
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This is the complete list of members for sgui::PrimitiveShapeRender, including all inherited members.
| clear() | sgui::PrimitiveShapeRender | |
| clipping | sgui::PrimitiveShapeRender | |
| initializeClippingLayers() | sgui::PrimitiveShapeRender | |
| load(const LineFloat &line, const float thickness, const sf::Color &color=sf::Color::White) | sgui::PrimitiveShapeRender | |
| load(const CircleFloat &circle, const float thickness, const sf::Color &color=sf::Color::White, const uint32_t sample=50) | sgui::PrimitiveShapeRender | |
| load(const Polygon< N > &polygon, const float thickness, const sf::Color &color=sf::Color::White) | sgui::PrimitiveShapeRender | |
| load(const sf::FloatRect &box, const float thickness, const sf::Color &color=sf::Color::White) | sgui::PrimitiveShapeRender | |
| loadArrow(const LineFloat &arrow, const float thickness, const sf::Color color=sf::Color::White) | sgui::PrimitiveShapeRender | |
| loadConnected(const LineFloat &line, const sf::Vector2f &previousLine, const sf::Vector2f &nextLine, const float thickness, const sf::Color &color=sf::Color::White) | sgui::PrimitiveShapeRender | |
| loadFilled(const CircleFloat &circle, const sf::Color &color=sf::Color::White, const uint32_t sample=50) | sgui::PrimitiveShapeRender | |
| loadFilled(const Polygon< N > &polygon, const sf::Color &color=sf::Color::White) | sgui::PrimitiveShapeRender | |
| loadFilled(const sf::FloatRect &box, const sf::Color &color=sf::Color::White) | sgui::PrimitiveShapeRender | |
| setCurrentClippingLayer(const sf::FloatRect &mask) | sgui::PrimitiveShapeRender | |
| updateView(const sf::View &newView) | sgui::PrimitiveShapeRender |