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Smolgui
Immediate gui library based on SFML
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This is the complete list of members for sgui::TextureAtlas, including all inherited members.
| add(const std::string &entry, sf::IntRect &&textureRect, const uint32_t framesCount=1) | sgui::TextureAtlas | |
| begin() | sgui::TextureAtlas | inline |
| begin() const | sgui::TextureAtlas | inline |
| clear() | sgui::TextureAtlas | |
| end() | sgui::TextureAtlas | inline |
| end() const | sgui::TextureAtlas | inline |
| loadFromFile(const std::string &filename) | sgui::TextureAtlas | |
| remove(const std::string &entry) | sgui::TextureAtlas | |
| TextureAtlas()=default | sgui::TextureAtlas | |
| TextureAtlas(const std::string &filename) | sgui::TextureAtlas | |
| textureRect(const std::string &entry, const uint32_t frame=0) const | sgui::TextureAtlas | |
| texturesCount() const | sgui::TextureAtlas | inline |