store panel posiiton, size and some parameters
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#include <Panel.h>
|
| | Panel ()=default |
| | Panel (const sf::FloatRect &box, const bool vis=true, const bool header=true) |
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| bool | clipped = true |
| | is contents clipped ?
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| bool | closable = false |
| | is it closable ?
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| bool | closed = false |
| | is it closed ?
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| bool | visible = true |
| | is it rendered ?
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| bool | hasHeader = true |
| | has it an header ?
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| bool | hasMenu = false |
| | has it a menu ?
|
| bool | movable = true |
| | is it movable ?
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| bool | reduced = false |
| | is it reduced (header only) ?
|
| bool | scrollable = true |
| | is it scrollable ?
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| bool | isScrolled = false |
| | is it scrolled ?
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| sf::Vector2f | position = {} |
| | position of the panel
|
| sf::Vector2f | size = {} |
| | size of the panel
|
| std::string | title = "" |
| | title of the panel
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store panel posiiton, size and some parameters
◆ Panel() [1/2]
◆ Panel() [2/2]
| sgui::Panel::Panel |
( |
const sf::FloatRect & | box, |
|
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const bool | vis = true, |
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const bool | header = true ) |
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inline |
◆ clipped
| bool sgui::Panel::clipped = true |
◆ closable
| bool sgui::Panel::closable = false |
◆ closed
| bool sgui::Panel::closed = false |
◆ hasHeader
| bool sgui::Panel::hasHeader = true |
◆ hasMenu
| bool sgui::Panel::hasMenu = false |
◆ isScrolled
| bool sgui::Panel::isScrolled = false |
◆ movable
| bool sgui::Panel::movable = true |
◆ position
| sf::Vector2f sgui::Panel::position = {} |
◆ reduced
| bool sgui::Panel::reduced = false |
is it reduced (header only) ?
◆ scrollable
| bool sgui::Panel::scrollable = true |
◆ size
| sf::Vector2f sgui::Panel::size = {} |
◆ title
| std::string sgui::Panel::title = "" |
◆ visible
| bool sgui::Panel::visible = true |
The documentation for this struct was generated from the following file:
- /github/workspace/src/sgui/Widgets/Panel.h