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Smolgui
Immediate gui library based on SFML
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#include <nlohmann/json.hpp>#include "sgui/Resources/TextureAtlas.h"#include "sgui/Serialization/SerializeSFML.h"Go to the source code of this file.
Namespaces | |
| namespace | sgui |
Functions | |
| sgui::NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE_WITH_DEFAULT (Frames, count, texture) | |
| bool | sgui::loadFromFile (TextureAtlas &atlas, const std::string &file) |
| void | sgui::saveInFile (const TextureAtlas &atlas, const std::string &file, const bool compact) |